

To be honest, I think there's no golden solution for the AI. That's the main reason I was interested in Behaviour Trees in the first place, it seems that they can stay manageable even in large and complex systems. I haven't (yet) looked in depth into the Utility AI, but it seems to me that it may be quite hard to balance for complex systems.Įach time you change a 'weight' in order to make the AI favor one choice in one case because it's the obvious course of action, you take the risk of degrading other decisions the AI may take. I was planning to use behaviour trees at first, but they are so predictable that I've been looking into GOAP (Goal Oriented Action Planning), which is very similar, but for the player it's harder to predict the behaviour (which in the end is very important, because if the player can predict all the AI actions, that remove some of the fun). If you've wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you.

Unlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. Rule-based AI: learn about variants other than fuzzy logic and finite state machines.

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If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games.Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). It's no longer enough to wow your players with dazzling graphics the next step in creating even more immersive games is improved artificial intelligence, or AI.Fortunately, advanced AI game techniques are within the grasp of every game developer-not just those who dedicate their careers to AI. But today's game players have grown in sophistication along with the games they play. Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago.
